We used a choir for the ending theme when I worked on Gensou Suikoden too. Thank you so much for the many submissions to our recent call for the ending theme choir! We can't wait to see how it turns out. I hope you're looking forward to another glimpse next time! The image board above is just one of the blueprints from which everything started. To use an analogy, it's like an "unassembled Gunpla!" (It even makes noise!!!)įrom that point we started working on improving the art's quality in order to really add that level of polish, checking whether the implemented sections were working according to the blueprints, and figuring out how to improve the design if there were any errors. It looks like some sort of decaying ruin, but what kind of adventure lies in wait there? You'll just have to wait and see!!Īs you'll notice in Producer J's ‘Word from the Team’ segment, the art for the characters, backgrounds, enemies, UI, effects and other props, which is one of the most important parts of the game production process, are now finished and Eiyuden Chronicle: Hundred Heroes is finally taking shape as the game's framework is being fleshed out. Those who have played Eiyuden Chronicle: Rising may look at this and think, ".huh?" What you see here is an imageboard of a key location in the story and a 3D model of the boss that appears there. I'm excited to give you another sneak peak this month!Īnd the contents for Komuta D's Sneak Peak #3 is. Komu-nichiwa, komu-banwa, director Komuta here. Things are heating up with the arrival of Summer, so we hope you’ve found somewhere cool and comfortable to indulge in this month’s update!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |